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In a single reality, among all the many facets of reality that I can perceive, the Grail was what it was supposed to be, and Emiya Shirou, along with his friends, was granted the power to save everyone. Īnd that once - just once - he succeeded. What is important is that in the main, he is a youth whose heart’s desire is to save everyone from danger, strife, and pain, someone who competes in the Holy Grail War, whose victor is to be granted a single wish, possessing the power of a true miracle. I use the term advisedly, as many of you know him as fictional - your reality is so far distant from his that it is the only impression he is capable of leaving - but that’s unimportant, right now. Rather unassuming, all things considered, with an impressive talent for a relatively unremarkable form of magecraft - but in a certain cluster of possibilities, he participates in rather important events, with a diverse and often surprising collection of characters. This, for example, is a boy that many of you are likely familiar with: Emiya Shirou. But they do exist, however unlikely - sometimes to vanish into the ether, absorbed or negated by another possibility, but they are there. What you see in your mind, in your heart, likely exists, somewhere in the realms of “what if.” You see those worlds all the time, in stories, and legends, but even then, only the tiniest fraction of those who exist - only the strongest possibility, whereas the lesser ones are too weak to leave an impact on your spirit. īut there are hints, even among the truly blind. And so few truly know their own world, much less these others. Worlds where things differ ever so slightly, or sometimes vastly, from the one you know. I am most commonly known as Zelretch, with a host of other names, titles, and occasionally, natures - but here and now, I am a wizard whose magic specialises in the perception and utilisation of parallel worlds. Īgain, my apologies - one does tend to ramble at my age. Well, in some times and places, I already have, in others I’ll do so shortly, and in others still, I never bother - either because it’s unnecessary, or I don’t care to. Oh, dear - I just realised I’ve forgotten to introduce myself. It’s a perspective few are truly suited for, because the concept is so much more than only the tiniest fraction of sentient beings is capable of comprehending.
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My eyes, through the power of my magic, are capable of perceiving all that is, and all that could be - which is, in essence, anything and everything, all at once. For you see, I deal in far more than a single universe. To one like me, however, the word has a somewhat broader application. It is the entirety of Creation, for those who believe it to be so. This is a not-for-profit, just-for-fun project.Ĭosmos: a Greek word meaning “order,” or “world,” in modern parlance it describes the universe when viewed as a whole. Disney’s “Frozen” and all related characters and concepts are the creation and property of Walt Disney Animation and its employees. The Pathfinder RPG and the “Reign of Winter” Adventure Path, along with all related characters and concepts, are the creation and property of Paizo Publishing and its employees.
#LOST IN THE STORM LOCATIONS PAIZO LICENSE#
DISCLAIMER: Lunar Legend Tsukihime, Fate/Stay Night, and all related characters and concepts are the creation and property of Kinoko Nasu and TYPE-MOON, along with whomever they’ve happened to license them to, such as Geneon and Funimation.